I'm having a similar problem exporting a DAZ character from
CC4 to UE5. The character looks correct in CC4, very similar to DAZ:Here's what she looks like when exported from CC4 and imported to UE5. There are so many problems with this, but what I'd really like to understand is why the skin on the head is noticeably different from the body.
I unchecked Embed Textures before exporting from CC4. When importing into UE5, I selected the HQ shader and checked Import Textures and Create New Materials.
I guess I've set some of the parameters wrongly somewhere, but I think I've tried every combination now. Has anyone seen this issue before?