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peteradam6
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peteradam6
Posted 16 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 495,
Visits: 1.9K
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Is there any special 3Dxchange 4 trick to getting a fully rigged character (from 3DS Max, say) into iClone in such a way that the standard iClone drag-and-drop animations will work on it?
Context: I just converted one successfully from Max, using FBX and the "convert to character" - and of course the character can be hand-animated using iClone's Motion Edit menu. But none of the right-click "perform actions" work, although they are listed on the character. Drag-and-drop motions don't work.
Do such characters always have to be specially animated in Max (or Maya) first? Or is there some trick to make them convert with the standard iClone character bones - and so use iMotion and BVH?
Please don't tell me to completely re-rig the character using the CCD Max template (which I can't use, even if I knew how, because I'm not a developer).
| iClone 5 Pro | 3DXchange 4 Pro | popVideo Converter 2 | CrazyTalk 6 Pro | CrazyTalk Animator Pro |
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