Profile Picture

Rigged Max character

Posted By peteradam6 16 Years Ago
You don't have permission to rate!
Author
Message
peteradam6
peteradam6
Posted 16 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)

Group: Forum Members
Last Active: 5 Years Ago
Posts: 495, Visits: 1.9K
Is there any special 3Dxchange 4 trick to getting a fully rigged character (from 3DS Max, say) into iClone in such a way that the standard iClone drag-and-drop animations will work on it?

Context: I just converted one successfully from Max, using FBX and the "convert to character" - and of course the character can be hand-animated using iClone's Motion Edit menu. But none of the right-click "perform actions" work, although they are listed on the character. Drag-and-drop motions don't work.

Do such characters always have to be specially animated in Max (or Maya) first? Or is there some trick to make them convert with the standard iClone character bones - and so use iMotion and BVH?

Please don't tell me to completely re-rig the character using the CCD Max template (which I can't use, even if I knew how, because I'm not a developer).




| iClone 5 Pro | 3DXchange 4 Pro | popVideo Converter 2 | CrazyTalk 6 Pro | CrazyTalk Animator Pro |

Threaded View

Threaded View
Forum Post Rigged Max character By peteradam6 ( 16 Years Ago )
Forum Post Hi Peter, It sounds as though you are currently working with what is... By Peter (RL) ( 16 Years Ago )
Forum Post Hi; thanks for the reply. I was hoping that when I clicked on... By peteradam6 ( 16 Years Ago )
Forum Post Hi Peter, The different types of avatar can be confusing but... By Peter (RL) ( 16 Years Ago )
Forum Post [quote][b]Peter Edwards (4/15/2010)[/b][hr]Hi Peter, It sounds as... By qdai ( 16 Years Ago )
Forum Post This link may be of some help - ... By Illustrator Cathy ( 16 Years Ago )
Forum Post Thank you. I saw this video. However, I am looking for a way to rig... By qdai ( 16 Years Ago )
Forum Post [quote][b]qdai (4/21/2010)[/b][hr]However, I am looking for a way to... By Peter (RL) ( 16 Years Ago )
Forum Post [quote][b]Peter Edwards (4/24/2010)[/b][hr][quote][b]qdai... By qdai ( 16 Years Ago )
Forum Post [quote][b]qdai (4/25/2010)[/b][hr] Ok, now how do you use a unique... By Peter (RL) ( 16 Years Ago )
Forum Post Thank you W.VEEKE and Peter Edwards for your invaluable, and more... By qdai ( 16 Years Ago )
Forum Post Hi, maybe this will help a little If you want to use the standard... By W.VEEKE ( 16 Years Ago )
Forum Post [quote][b]W.VEEKE (4/25/2010)[/b][hr]../.. If you want to use the... By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post [quote][b]grabiller (4/27/2010)[/b][hr][quote][b]W.VEEKE... By qdai ( 16 Years Ago )
Forum Post Hi guy , I presume the fbx base character is export from max :P . I... By Sen ( 16 Years Ago )
Forum Post Hi Sen, [quote][b]Sen (4/27/2010)[/b][hr]../.. I presume the fbx... By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post [quote]I believe it is possible because when you load the Maya fbx... By bluemidget666 ( 16 Years Ago )
Forum Post [quote][b]bluemidget666 (4/27/2010)[/b][hr] Does this mean that any... By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post So how we find out more about this ... coz to be honest I could kill... By bluemidget666 ( 16 Years Ago )
Forum Post [quote][b]bluemidget666 (4/27/2010)[/b][hr]So how we find out more... By qdai ( 16 Years Ago )
Forum Post [quote]"Maya fbx character base"?[/quote] I think he is talking about... By bluemidget666 ( 16 Years Ago )
Forum Post [quote][b]bluemidget666 (4/27/2010)[/b][hr][quote]"Maya fbx character... By qdai ( 16 Years Ago )
Forum Post Hi, I think there is a big misunderstanding about the fbx file. I... By W.VEEKE ( 16 Years Ago )
Forum Post I am confused. Excuse me for being thick; but, I thought grabiller... By qdai ( 16 Years Ago )
Forum Post Hi, [quote][b]qdai (4/27/2010)[/b][hr]I am confused. Excuse me... By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post [quote][b]grabiller (4/28/2010)[/b][hr]For other softwares, afaik, it... By qdai ( 16 Years Ago )
Forum Post [quote][b]qdai (4/28/2010)[/b][hr] But, if you could live with a... By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post [quote][b]grabiller (4/28/2010)[/b][hr][quote][b]qdai... By qdai ( 16 Years Ago )
Forum Post [quote][b]qdai (4/28/2010)[/b][hr]../.. I was under the impression... By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post [quote][b]grabiller (4/28/2010)[/b][hr][quote][b]qdai... By qdai ( 16 Years Ago )
Forum Post [quote][b]W.VEEKE (4/27/2010)[/b][hr]...But of course there are tricks... By qdai ( 16 Years Ago )
Forum Post Hi, the proces works for non standard and standard characters as well... By W.VEEKE ( 16 Years Ago )
Forum Post umph it did sound too good to be true :) By bluemidget666 ( 16 Years Ago )
Forum Post [quote][b]W.VEEKE (4/27/2010)[/b][hr]Hi, I think there is a big... By qdai ( 16 Years Ago )
Forum Post hi, yes you understood me well. But after "a little practice" it is... By W.VEEKE ( 16 Years Ago )
Forum Post Now, the character is nude and bald. But it will have separate shirt,... By qdai ( 16 Years Ago )
Forum Post Oh one thing more , as far as i know there are only plugins for... By W.VEEKE ( 16 Years Ago )
Forum Post [quote][b]W.VEEKE (4/27/2010)[/b][hr]Ohone thing more, as far as i... By qdai ( 16 Years Ago )
Forum Post yes they can jiggle the bossom as much as you want .But for this you... By W.VEEKE ( 16 Years Ago )
Forum Post [quote][b]W.VEEKE (4/27/2010)[/b][hr]yes they can jiggle the bossom as... By qdai ( 16 Years Ago )
Forum Post But of course you need a female template for this By W.VEEKE ( 16 Years Ago )
Forum Post [quote][b]W.VEEKE (4/27/2010)[/b][hr]But of course you need a female... By qdai ( 16 Years Ago )
Forum Post Oh sorry, i have to correct myself, the maya fbx file can be... By W.VEEKE ( 16 Years Ago )
Forum Post My guess is that RL would like it if it's customers could one day make... By qdai ( 16 Years Ago )
Forum Post [quote][b]qdai (4/28/2010)[/b][hr]../.. The sooner iClone discovers... By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post [quote][b]grabiller (4/28/2010)[/b][hr][quote][b]qdai... By qdai ( 16 Years Ago )
Forum Post [quote][b]qdai (4/28/2010)[/b][hr] I am being completely fair. I... By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post [quote]you are not very fair with Reallusion because you can already... By bluemidget666 ( 16 Years Ago )
Forum Post [quote][b]bluemidget666 (4/28/2010)[/b][hr] This is the problem ...... By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post Quidam 3, Blender, TrueSpace, Poser or daz ( I think there is a poly... By bluemidget666 ( 16 Years Ago )
Forum Post [quote][b]bluemidget666 (4/28/2010)[/b][hr]../.. Would it be possible... By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post Non standard characters have little interest to me I need lipsync....... By bluemidget666 ( 16 Years Ago )
Forum Post [quote][b]bluemidget666 (4/28/2010)[/b][hr]Non standard characters... By qdai ( 16 Years Ago )
Forum Post Hey qdai, It seems you are so sure that "it's not possible" that... By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post [quote][b]grabiller (4/28/2010)[/b][hr]Hey qdai, It seems you are... By qdai ( 16 Years Ago )
Forum Post Qdai, you are totally right. The fbx is not a problem at all.... By W.VEEKE ( 16 Years Ago )
Forum Post [quote][b]W.VEEKE (4/28/2010)[/b][hr]There is only one trick i knowto... By qdai ( 16 Years Ago )
Forum Post And as i said i you can make totally different standard characters by... By W.VEEKE ( 16 Years Ago )
Forum Post [quote][b]W.VEEKE (4/28/2010)[/b][hr]And as i said i you canmake... By qdai ( 16 Years Ago )
Forum Post I do nnot know what can or can not be done so im gona watch n see :) By bluemidget666 ( 16 Years Ago )
Forum Post The way to do it is not easy but can be done: you make the original... By W.VEEKE ( 16 Years Ago )
Forum Post Wow! Unfortunately, you are far more skilled than myself. I will... By qdai ( 16 Years Ago )
Forum Post You mentioned yesterday some tricks to make rigging/skinning a... By qdai ( 16 Years Ago )
Forum Post i have to correct myself again. This new face can talk and will have... By W.VEEKE ( 16 Years Ago )
Forum Post You know more than I do. Does iClone use a face rig or morph... By qdai ( 16 Years Ago )
Forum Post And of course you can also reshape the original head with props... By W.VEEKE ( 16 Years Ago )
Forum Post By the way, thanks for sharing your knowledge and ingenious... By qdai ( 16 Years Ago )
Forum Post Hi, [quote][b]qdai (4/28/2010)[/b][hr]../.. However, there is a... By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post [quote][b]grabiller (4/29/2010)[/b][hr]Connection sets are the lists... By qdai ( 16 Years Ago )
Forum Post ! :hehe: By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post [quote][b]grabiller (4/29/2010)[/b][hr]...Now, if you are not using... By qdai ( 16 Years Ago )
Forum Post [quote][b]grabiller (4/29/2010)[/b][hr]...The generation of a... By qdai ( 16 Years Ago )
Forum Post [quote][b]grabiller (4/29/2010)[/b][hr] The generation of a... By Sen ( 16 Years Ago )
Forum Post Hi Sen, [quote][b]Sen (4/29/2010)[/b][hr] Hi Guy , FBX= autodesk... By GOETZIWOOD STUDIOS ( 16 Years Ago )
Forum Post if RL have no intention of releasing more pluggins then maybe they... By bluemidget666 ( 16 Years Ago )
Forum Post [quote][b]bluemidget666 (4/29/2010)[/b][hr]if RL have no intention of... By qdai ( 16 Years Ago )
Forum Post [quote][b]bluemidget666 (4/29/2010)[/b][hr]And to be honest there is... By qdai ( 16 Years Ago )
Forum Post I really do not want to move away from Iclone .. I love it but not... By bluemidget666 ( 16 Years Ago )
Forum Post Wouldn't it be cool if we could have a one on one with the developers... By bluemidget666 ( 16 Years Ago )
Forum Post Not be sad: With practice you can make everything to a standard... By W.VEEKE ( 16 Years Ago )
Forum Post [quote][b]W.VEEKE (4/29/2010)[/b][hr]Not be sad: With practice you can... By qdai ( 16 Years Ago )
Forum Post I carnt say as I have not used it .. but everything I have seen and... By bluemidget666 ( 16 Years Ago )
Forum Post What would be the process of rigging a built-from-scratch Non-Standard... By qdai ( 16 Years Ago )
Forum Post Does anyone know if Blender's game engine has a real time renderer? By qdai ( 16 Years Ago )
Forum Post i think i remember Bigboss on tmuradio saying he found a way to do... By bluemidget666 ( 16 Years Ago )
Forum Post Hi Blue , I am sure BB found a clever and professional way . There... By Sen ( 16 Years Ago )
Forum Post Hi Sen Do you mean to embed the facial exexpressions and... By bluemidget666 ( 16 Years Ago )
Forum Post No I don't mean this . jam band 's faces/head are animated props ;)... By Sen ( 16 Years Ago )
Forum Post Hi Sen Yeah .. ? wouldnt the props be animated in somthing like... By bluemidget666 ( 16 Years Ago )
Forum Post You can make animated prop from max (plugin) or other (fbx) or... By Sen ( 16 Years Ago )
Forum Post Im gona give it a go ... see how it goes fingers crossed:) By bluemidget666 ( 16 Years Ago )
Forum Post Well that didnt work ! Animeeple wont assign any bones other than Hips... By bluemidget666 ( 16 Years Ago )
Forum Post You write dea , it's not .dae ? I'am curious ..... to play with this... By Sen ( 16 Years Ago )
Forum Post The Licence wouldnt like it :) By bluemidget666 ( 16 Years Ago )
Forum Post Grrrrrrr I can animate the characters by hand, and get some good... By bluemidget666 ( 16 Years Ago )
Forum Post [quote][b]qdai (4/30/2010)[/b][hr]When 3dXchange imports an fbx file,... By qdai ( 16 Years Ago )
Forum Post The character is a quidam character that is low poly the lock ups... By bluemidget666 ( 16 Years Ago )
Forum Post [quote][b]bluemidget666 (5/2/2010)[/b][hr]The character is a quidam... By qdai ( 16 Years Ago )
Forum Post Hi , you can add perform in IC4 . Make custom motion , save , open... By Sen ( 16 Years Ago )
Forum Post [quote][b]Sen (5/2/2010)[/b][hr]Hi , you can add perform in IC4 .... By qdai ( 16 Years Ago )
Forum Post [quote][b]Sen (5/2/2010)[/b][hr]......For a non-standard character ,... By Sen ( 16 Years Ago )
Forum Post Hi , sorry , but if the question is for me , I don't understand... By Sen ( 16 Years Ago )
Forum Post I am not sure why the lock ups happen .. ok I am not using a brilliant... By bluemidget666 ( 16 Years Ago )
Forum Post Sound like a problem with your computer or with your install. By qdai ( 16 Years Ago )
Forum Post The Problem seems to be if I animate in pixel mode and test the... By bluemidget666 ( 16 Years Ago )
Forum Post [quote]I installed the Nvidia GeForce GTX 260[/quote] it that a... By bluemidget666 ( 16 Years Ago )
Forum Post HI Sen I am doing most of the animation within Iclone and getting... By bluemidget666 ( 16 Years Ago )
Forum Post Hi Blue , you talk about your quidam character ? It's a non-human... By Sen ( 16 Years Ago )
Forum Post Hi Sen Yeah its just a converted Quidam character By bluemidget666 ( 16 Years Ago )
Forum Post OK, I finally found the answer to the question I asked several times.... By qdai ( 16 Years Ago )
Forum Post If I were you, i would not go through 3dexchange,just try going from... By mjordy ( 15 Years Ago )



Reading This Topic