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What's New in Character Creator 3.4

Posted By Miranda (RL) 3 Years Ago
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Europafilms
Europafilms
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Congratulations to the Dev Team on the addition of Smart Hair for CC3.4.  One of the most difficult tasks imo, was to create hair realism for Character Creator and iClone and take Character building to the next level.
The bonus is, a completely interactive system with small file sizes and dynamic style elements. Even Viking beards, wow, great advancement. 


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4u2ges
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I just installed all 10 updates (in my case). Had a little problem installing Faceware Profile where installation was kept failing. But after a few tries it was finally installed correctly.

Thank you RL for the latest release, very exciting! w00t





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3 Years Ago by 4u2ges
vadim+2
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I might be missing something, but is there a dynamic wrinkles system in cc3.4 & iClone 7.9?



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Vadim Karpenko, Unreal Engine 4 developer.
TonyDPrime
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vadim+2 (3/24/2021)
I might be missing something, but is there a dynamic wrinkles system in cc3.4 & iClone 7.9?


No there is not yet, it looks this is coming in a subsequent release.
Kelleytoons
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Miranda,

You say the "10 hair styles" supplied by that pack do not support physics.  Do you mean the new hair system doesn't support physics?  Or only those particular hairs?  And if only those particular hairs, why not?  You seem to be saying I could not put physics maps on them?  Or that they just don't allow it?

We really need to know this -- what about those hairs prevents physics from working?



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ashleigh_222066
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I'm quite disappointed in this update. No wrinkle system, the hair system is basically just a system that breaks down hair into different objects, the hair looks just as bad as the previous hair but now you can "change colors easily", theres no hair physics, no UE4 Groom conversion, no way to easily make your own hair styles in CC, and no black/afro options or styles. Very much a let down for me.
mrtobycook
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Kelleytoons (3/24/2021)
Miranda,

You say the "10 hair styles" supplied by that pack do not support physics.  Do you mean the new hair system doesn't support physics?  Or only those particular hairs?  And if only those particular hairs, why not?  You seem to be saying I could not put physics maps on them?  Or that they just don't allow it?

We really need to know this -- what about those hairs prevents physics from working?


Would love to know this too! I’d love to buy the hair pack but a lack of physics unfortunately makes it a no go for me Smile 

I guess it doesn’t matter for those folks who are exporting to Unreal, but anyone inside iClone will care. Also it’s not clear whether this applies to ALL smart hair or not, so I haven’t purchased any of the new packs until I understand this more. (btw amazing work reallusion it all looks fantastic!!)

https://forum.reallusion.com/uploads/images/83e003d2-8569-414e-8070-d76.jpeg


- - - - - - - - - - - - - - - - - - - - - - - - - - - - 
https://forum.reallusion.com/uploads/images/d11fc97b-7387-4f19-bb1e-0785.png
virtualfilmer.com | youtube

Angel Alonso
Angel Alonso
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I see great improvements. and in a free update ...
really a step up from my point of view.

JCL1
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I guess I too am wrapping my head around these updates in terms of compatibility to existing workflow.

Is SmartHair relegated to 3D stills?  Will physics be incorporated in the roadmap?

PS: I do appreciate the tech updates from RL...
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3 Years Ago by JCL1
Kelleytoons
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mrtobycook (3/24/2021)
Kelleytoons (3/24/2021)
Miranda,

You say the "10 hair styles" supplied by that pack do not support physics.  Do you mean the new hair system doesn't support physics?  Or only those particular hairs?  And if only those particular hairs, why not?  You seem to be saying I could not put physics maps on them?  Or that they just don't allow it?

We really need to know this -- what about those hairs prevents physics from working?


Would love to know this too! I’d love to buy the hair pack but a lack of physics unfortunately makes it a no go for me Smile 


Okay, just a quick test -- you *can* put weight maps on at least the hairstyle I tried (the long flowing one).  It's a bit tricky for several reasons, not the least being you can't use (my) old trick of coloring the hair with the UVs to find out what is what.  I'm getting it *mostly* done, although a few stray hairs keep falling off. 

Why physics maps were not provided for at least the longer styles I have no idea -- perhaps they were rushed out, perhaps they didn't feel like physics were needed?  (Wrong, in the case of the long one).  But at least it means physics WILL work on the new hair stuff.



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Mike "ex-genius" Kelley



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