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Using FaceWare Realtime for Non-Human Custom Characters

Posted By sgthk 4 Years Ago
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sgthk
sgthk
Posted 4 Years Ago
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Hi, everyone. I have an upcoming animation project and I'm gathering my options on how to efficiently animate the faces of non-standard, non-human custom characters.
I'm wondering if it's possible to import just the head to iClone for just doing facial animation using FaceWare? I already have head morphs lined up and some bones for the eyes, jaw, and tongue. But I'm not sure what to do next. All the tutorials I've read involve standard human characters with standard bones and morphs already applied. But I'm working on a completely custom character. Does anyone have any advice on how to do this?




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