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Message
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reputationmobilellc
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reputationmobilellc
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3,
Visits: 120
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I have been trying to find a training tutorial where I can use the same lighting as I used in character 3.0 for Iclone 7. Everyone seems to know it exists, but no one seems to know where the link to the video is. My characters in character creator look amazing but lose their spark when imported into iclone7. I have all the latest versions of software and using windows 10. Please help.
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Peter (RL)
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Peter (RL)
Posted 4 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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Hi... Please do the following: 1. In Character Creator choose File > Save Project and save your project to an easy to find folder like Documents or to the Desktop. 2. Now rename the project extension from .ccProject to .iProject. 3. In iClone choose File > Open Project from the Menu Bar and open the project you just saved. 4. Once you open this it should have the same lighting and other visual settings as it did in Character Creator. 5. You can now save the project in iClone 7 for later use.
Peter Forum Administrator www.reallusion.com
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Sifr
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Group: Forum Members
Last Active: Last Year
Posts: 647,
Visits: 3.7K
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Peter (RL) (1/16/2021) Hi...
Please do the following:
1. In Character Creator choose File > Save Project and save your project to an easy to find folder like Documents or to the Desktop. 2. Now rename the project extension from .ccProject to .iProject. 3. In iClone choose File > Open Project from the Menu Bar and open the project you just saved. 4. Once you open this it should have the same lighting and other visual settings as it did in Character Creator. 5. You can now save the project in iClone 7 for later use.I just tried this and it did not work. 76% of original size (was 663x19) - Click to enlarge
---------------------------------------------------------------------------------------------- Reallusion iClone & CC Pipeline --- Plugins: Iray HeadShot SkinGen. CrazyTalk Animator Pipeline, CrazyTalk, Maya LT, Daz, Substance Painter Indie, Substance Designer Indie, B2M Pro+ Substance Live, Sculptris, Wrap, Unity, UE4, Perception Neuron Ready:):D:P;):cool::hehe::smooooth::crazy::satisfied::Wow::pinch::exclamation::alien::discuss::kiss::arrow::(:angry::sick::exclamation::blush::Whistling::w00t::w00t::w00t: SurfaceBook 2 Windows 11 Pro 64-bit Intel(R) Core(TM) i7-8650U CPU @ 1.90GHz -2.11 GHz 512GB Solid State Hard Drive 8GB RAM Nvidia GeForce 1050GTX Dell Alienware m18X R2 18.5" Custom Convertible Tablet Windows 8.1 Pro 64-bit Intel Core I7-3840QM 2.80GHz Quad Core 8 Thread 3.2GHz Turbo 512GB Solid State Hard Drive+1TB X2 RAID Disk Drive 32GB RAM Nvidia Geforce GTX 680m 2GB X2 SLI Custom Multi-touch. Dagi capacitive touch stylus Microsoft Surface Pro 2 10.1" Tablet Windows 10 64-bit Intel Core I5-4200U 1.60GHz 2.3GHz Turbo 128GB Solid State Hard Drive 4GB RAM HD 4000 Graphics Multi-touch Wacom Digitizer screen Surface Pen+Axiotron Studio Pen Asus Vivo Tab 8" Tablet Windows 10 32-bit Intel Atom Z-3740 1.33GHz Quad Core 32GB Solid State Hard Drive 2GB RAM HD 4000 Graphics Multi-touch Wacom Digitizer Wacom stylus.
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Peter (RL)
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Peter (RL)
Posted 4 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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Hi... It most definitely works. I use this method all the time so I'm guessing you possibly made an error or there is something in the project you tried that caused an unusual error. Try the process with another CC3 project such as one of the sample projects that come with Character Creator 3. Also do make sure it is a CC3 project file with the extension .ccProject that you are changing to .iProject. If you change a different file type you will get that error. Also do make sure that both iClone and Character Creator are updated to latest versions as a version mis-match could cause the error.
Peter Forum Administrator www.reallusion.com
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General Picture Animation
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General Picture Animation
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 335,
Visits: 6.6K
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The lighting in Character Creator is available in iClone as an Atmosphere. It's called _DH_Default_CC.
Animating now to life itself --Walt Whitman
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0oseven
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0oseven
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 124,
Visits: 525
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reputationmobilellc (1/15/2021) I have been trying to find a training tutorial where I can use the same lighting as I used in character 3.0 for Iclone 7. Everyone seems to know it exists, but no one seems to know where the link to the video is.
My characters in character creator look amazing but lose their spark when imported into iclone7. I have all the latest versions of software and using windows 10.
Please help.Saving as a project is a work around to what should be something handled by the export from CC to IC. I queried it when I wondered my rendering in IC looked different to when I rendered in CC. I think support said they were looking at updating the export function for IC8.I hope so.I think its an important one. Such a pain getting a nice character in CC3 then having to tweak stuff in IC where render result is different. I rather expect everything to work the same in both applications which is something I forget - they are different applications though look the same - can be confusing !!. Hey -wheres that button .... oh yeh, thats in CC not IC -ha ha !! Thoughts please
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michaelrbarton
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michaelrbarton
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 974,
Visits: 11.2K
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I use CC3 lighting in IC and LUT also. I used to use Atmosphere, but it is not as good as what I mentioned.
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rhochroma
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rhochroma
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 1,
Visits: 53
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I believe this will provide you with the solution... https://youtube.com/watch?v=9oO66vhsIxc&feature=shareI recently discovered this myself after searching everywhere to recreate CC's excellent rendering/lighting quality, which the keyword when using this software system is "ATMOSPHERES" or ".Atm" file extension for those who are researching this topic (there are separate atmosphere sub-folders for both applications that you can simply copy and paste between windows when searching the file explorer locations). It is layered behind a right click option on the atmosphere file within the CC content menu, then file location (in the same way you would right click to look at a file's properties) Then copying and pasting those CC .atm settings into Iclone content menu after finding it's own atmosphere file folder [for Iclone>Stage>custom>atmosphere>right click find file>copy and past desired .atm from CC atmosphere folder collection into Iclone's window] Hopefully the soon to be released CC4/Iclone8 update will have this as an auto-export included when moving characters/files (for the #devs who are monitoring😉}...to say I'm excited for this new release [free release for those that qualified] is an understatement, it's going to be awesome! ...take care...and all the best to those who spend what seem countless, futile hours/nights creating themselves into what look like dead-ends...don't give up...it usually begins to work when you are on the verge of quitting, then revelations and break throughs happen🤣 ...Batman out🦇🌹🤙
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animagic
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animagic
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 15.8K,
Visits: 31.3K
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rhochroma (12/17/2021) Hopefully the soon to be released CC4/Iclone8 update will have this as an auto-export included when moving characters/files (for the #devs who are monitoring😉}... If implemented, it should be optional. The reason: if I have my scene already set up in iClone to my liking, I don't want it to change when I import additional characters.
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mikeleonen
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mikeleonen
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 1,
Visits: 142
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I recently found your solution to use ccProject to iProject
This works. However, when I try to animate the converted iProject, it seems the physicss (for example of the hair and cloth) is not working even though I see that the physics is checked for the hair and the cloth. Is there a way I could fix this? Thanks.
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