arpikushwaha
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arpikushwaha
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 4,
Visits: 35
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Hey there, So as you can see below, I am able to create a fine-looking model in CC3 and export it with separate textures for Blender. Now, when I import this (or any other) CC3 model to Blender, the model suddenly starts looking very glitchy and odd. The hair is messed up and spread over the ear and the eyelashes look exaggeratedly bulky and the eyes become completely black. On trying out some settings like changing to Alpha hash, the eyelashes do become a little more realistic but the rest all remain with the same issue. How can this problem be solved? Any help will be much appreciated. 61% of original size (was 821x19) - Click to enlarge
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lianchiu
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lianchiu
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 214,
Visits: 1.5K
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try this out
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martin.fredriksson
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martin.fredriksson
Posted 4 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 4,
Visits: 18
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I have the same issue and is somewhat surprised this is the only thread I found on it.At first, I noticed I got a double set of eyes, so I right-clicked and removed one of the pairs.Is there anything I can do from within CC3 to fix this?61% of original size (was 821x19) - Click to enlarge 61% of original size (was 821x19) - Click to enlarge
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arpikushwaha
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arpikushwaha
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 4,
Visits: 35
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Hi, even I was surprised that I was the first one to ask about this. Thanks to you that I know I'm not the only one facing this.
As far as I consulted with my colleagues and other people over the internet, this problem can only be solved in Blender right now. The video shared by another user above should actually help you to solve it as it did in my case.
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oonabe
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oonabe
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 79,
Visits: 1.4K
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Markom3d also shows a little bit on how to get CC3 characters look better in blender including the alpha mode for the eyelashes and eye occlusion, but I'm still struggling to get my characters to look as good in Blender as they do directly in CC3 or iClone using iRay. Here is Markom3D video And here is my current state, left side is blender (cycles) and right side is iRay on CC3, I think my character is still looking a little bit too plastic in Blender compared to iRay... 61% of original size (was 821x19) - Click to enlarge
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kerry_chivers
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kerry_chivers
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 4,
Visits: 62
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My understanding is that you need to use Cycles to get decent renderings of face. The hair is still a problem for me.
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