Hair and Eyelashes problem on importing CC3 models to Blender.


https://forum.reallusion.com/Topic469523.aspx
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By arpikushwaha - 4 Years Ago
Hey there,

So as you can see below, I am able to create a fine-looking model in CC3 and export it with separate textures for Blender. Now, when I import this (or any other) CC3 model to Blender, the model suddenly starts looking very glitchy and odd. The hair is messed up and spread over the ear and the eyelashes look exaggeratedly bulky and the eyes become completely black.

On trying out some settings like changing to Alpha hash, the eyelashes do become a little more realistic but the rest all remain with the same issue. How can this problem be solved? Any help will be much appreciated.



https://cdn.discordapp.com/attachments/769434589071671377/798508656584949790/unknown.png
By lianchiu - 4 Years Ago


try this out
By martin.fredriksson - 4 Years Ago
I have the same issue and is somewhat surprised this is the only thread I found on it.

At first, I noticed I got a double set of eyes, so I right-clicked and removed one of the pairs.

Is there anything I can do from within CC3 to fix this?

https://forum.reallusion.com/uploads/images/863fe7db-c187-4f2d-aa8d-ae36.png
https://forum.reallusion.com/uploads/images/b92d12dd-4e14-4868-a19d-97d9.png
By arpikushwaha - 4 Years Ago
Hi, even I was surprised that I was the first one to ask about this. Thanks to you that I know I'm not the only one facing this.

As far as I consulted with my colleagues and other people over the internet, this problem can only be solved in Blender right now. The video shared by another user above should actually help you to solve it as it did in my case.
By oonabe - 4 Years Ago
Markom3d also shows a little bit on how to get CC3 characters look better in blender including the alpha mode for the eyelashes and eye occlusion, but I'm still struggling to get my characters to look as good in Blender as they do directly in CC3 or iClone using iRay.

Here is Markom3D video


And here is my current state, left side is blender (cycles) and right side is iRay on CC3, I think my character is still looking a little bit too plastic in Blender compared to iRay...

https://forum.reallusion.com/uploads/images/83d04650-3cfa-4fc1-a4e5-2f2c.jpg