Hi There,
I am using CC3 and have been using blender to do animation. I started wondering if iClone might do a better job however I am only doing this for fun, I'm pretty bad at it so won't get to a point of selling stuff ;-) CC3s benefits were clear for what I was doing but the IK in blender is not easy and iClone feels like it might be easier. The challenge I have though is that those characters need to come out of iClone to Unreal. I can't load the plugin right now because I am using 4.26 and it only goes as far as 4.25. When I try to export it says I cannot without 3DXchange.
So to the question. Does this mean I have to purchase 3DXChange as well as iClone if I want to export characters? Or is there some limited 3DXchange functionality included in the base iClone product (like skingen in CC3) or through the Unreal pluggin.
If I have to spend more then I can't really see a benefit of iClone7 even if at some point I could plugin my Kinect ;-) In truth the information does not seem to be all that clear on reallusions site.