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Creating Character animation for Unreal

Posted By tre4b 5 Years Ago
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tre4b
tre4b
Posted 5 Years Ago
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Last Active: 5 Years Ago
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Hi There,
I am using CC3 and have been using blender to do animation.  I started wondering if iClone might do a better job however I am only doing this for fun,  I'm pretty bad at it so won't get to a point of selling stuff ;-)  CC3s benefits were clear for what I was doing but the IK in blender is not easy and iClone feels like it might be easier.  The challenge I have though is that those characters need to come out of iClone to Unreal.   I can't load the plugin right now because I am using 4.26 and it only goes as far as 4.25.  When I try to export it says I cannot without 3DXchange.   

So to the question.  Does this mean I have to purchase 3DXChange as well as iClone if I want to export characters?  Or is there some limited 3DXchange functionality included in the base iClone product (like skingen in CC3) or through the Unreal pluggin.

If I have to spend more then I can't really see a benefit of iClone7 even if at some point I could plugin my Kinect ;-)  In truth the information does not seem to be all that clear on reallusions site.




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