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Eye Problems (Look At Camera, Pick Target) When Making A Motion Plus

Posted By JoeGideon 6 Years Ago
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Eye Problems (Look At Camera, Pick Target) When Making A Motion Plus

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JoeGideon
JoeGideon
Posted 6 Years Ago
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Thanks Bassline303 
StyleMarshal
StyleMarshal
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It is a known BUG and hopefully fixed in IC 7.9 :-)
JoeGideon
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Thank you Snatolukas32! I just watched your video. Are you able to export an FBX from iClone with the correct eye movement (look at camera, pick target)?
snatolukas32
snatolukas32
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Im not totly sure what your problem is , just check my video. Look at  / pick target works fine for me. Maybe You doing
smth wrong on Motion Layers (timeline)

If VIDEO dosnt work, let me now(ill make as a public VIDEO. Its NON-PUBLIC Video. 

https://youtu.be/G4zuFjR7IB0


JoeGideon
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My earlier comment that Pick Target was more of a problem than Look At Camera is not true. After running more tests, the eyes are messed up (as a saved Motion Plus clip or FBX) using Look At Camera alone as well. It's very frustrating and I hope someone has a solution for targeting the focus of the character's eyes.
JoeGideon
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I just converted the non-motion plus (smooth running eyes) animation into an FBX and imported in into Unreal Engine. The FBX converted animated eyes have the identical vibrate, look in wrong direction problem. I am very concerned now. Does anyone have a solution for targeting the eye direction and getting the animation to convert correctly to a motion plus (or FBX)?
JoeGideon
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When I am animating a character and using the look at camera or pick target function for the eyes, it works fine in iClone 7 (character looks where I make it look) until I do a collect clip and save the animation as a motion plus. 

When the saved motion plus is added to a character, the eyes vibrate, look in opposite directions and just do not function correctly. 

It seems to be the pick target that is the biggest problem. The look at camera does work initially, until you want to change the character's eye focus to another target. At that point the eyes will go crazy even if you set free and have them look at the camera again. I have reported this issue. 

Does anyone have a solution for this? 

https://forum.reallusion.com/uploads/images/b8b0f297-dc03-4598-9cdb-dd57.png

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