Hi everyone,
I'm following the course "3D Scan Pipeline".
I selected the base mesh "CC3_Base_Male".
I didn't succeed putting it in T Pose in CC3 but when I exported it into ZBrush, I selected the option "T Pose" and got it in T Pose in ZBrush.
My scan is not textured.
The process with Wrap ran quite good.
I got my low poly and exported it back into ZBrush.
Selecting GoZ > All let it export to CC3.
As you can check on the attached screenshot, the result is weird:
1- Hands are a little bit broken
2- I got two characters instead one in the course
3- Both characters are in A Pose
What is wrong?
Thanks for help.
Attached:
- The base mesh in CC3 when starting the process
- The low poly in ZBrush
- The result in CC3 after GoZ > All