alfied
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alfied
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 52,
Visits: 277
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Anyone know what's going on here? My character begins walking fine and then appears to collide with something while on the path...
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Grimhilda
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Grimhilda
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 426,
Visits: 885
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I don't use Iclone enough to know the features inside out but it looks to me as though the hands and feet are locked in place after a certain point in the animation. They are 'locked' but the body is moving forwards.
If a character is selected and the 'edit motion layer' window is selected, you can see that the hands and feet can't be moved unless the 'padlock' icons are open rather than closed.
Perhaps the answer lies somewhere along these lines?
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toystorylab
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toystorylab
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 4.6K,
Visits: 29.9K
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Not sure but it seems your path is not straight in height, it has a curve up and down. I think your character sinks too deep and if "Hand and Foot Contact" is enabled, this might cause the hand and feet gets "stuck". Either disable "Hand and Foot Contact" or be sure path does not go under the "grid". 74% of original size (was 676x19) - Click to enlarge
Toystorylab on Vimeo : 74% of original size (was 676x19) - Click to enlarge Crassitudes (my "Alter Ego") on Youtube: 74% of original size (was 676x19) - Click to enlarge![https://forum.reallusion.com/uploads/images/fcc4df30-b3a8-40a5-a427-0735.png](https://forum.reallusion.com/uploads/images/fcc4df30-b3a8-40a5-a427-0735.png)
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alfied
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alfied
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 52,
Visits: 277
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Thank you - it turned out that my entire grid was misaligned and so the path wasn't snapping to the x axis, very much appreciate the comment.
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