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Vertex stretching in skin weights

Posted By jamesgti14 5 Years Ago
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jamesgti14
jamesgti14
Posted 5 Years Ago
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Hi everyone,

 Ive imported a jacket from a character and im trying to "Retarget" it to one of my Characters in CC3.
I import the FBX as an accesory, transfer skin weights and even portion the arms aswell and still get stretching under the arm pit, its driving me mad. Painting weight manually doesnt reduce the stretching but individually setting vertex Selection values and replacing them with other values DOES work, but thats a lot of verteces to modify the values of 1 by 1. What am i doing wrong? ive followed 3 of Reallusions instructions in the documentation and followed various video tutorials and nothing is working other than manually editing vertex  weight values!

Thanks,

James
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