Author
|
Message
|
MichaelHFalcony
|
MichaelHFalcony
Posted 4 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 28,
Visits: 270
|
WIP #1 StartingHello there this is going to be "my attempt" for the realistic character entry, although I have never done an entire realistic character before I dont even have the software for that xD no zbrush and no marvelous designer, I have signed for the 30 days trial for the clothes and for the sculpting I will just do my best doing it in Blender because I already used the trial of zbrush once xD, cant apply it again. But doesn't worry me to me that much Character creator and the Headshot plugin are great tools tweaking them well, your character can comes out of CC3 very close to the desired character the sculpting tool is more for the micro details. Well being said that, I decided that I will be making Keanu Reeves's "John Wick" because I like the movies and I love its color palettes. I have already started moving sliders for it is really fun ^_^!
Edited
4 Years Ago by
MichaelHFalcony
|
|
|
MichaelHFalcony
|
MichaelHFalcony
Posted 4 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 28,
Visits: 270
|
|
|
|
MichaelHFalcony
|
MichaelHFalcony
Posted 4 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 28,
Visits: 270
|
WIP #3 I didnt want to risk losing time trying to make the shoes in Marvelous Designer for now so I decided to make them in blender which is the most familiar for me due to the short amount of time that is left.
|
|
|
MichaelHFalcony
|
MichaelHFalcony
Posted 4 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 28,
Visits: 270
|
WIP#4 Hello there. For the hair cards I am using a nice application called FiberShop, so once done I am done I place the hair cards using curves and particles in Blender.
|
|
|
MichaelHFalcony
|
MichaelHFalcony
Posted 4 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 28,
Visits: 270
|
WIP#5 After tweaking the face a bit with Blender tools I've got this result, sadly Blender cant handle too many polygons for even sculpting a bit more and bake a normal map out of it this is the closest I could reach the Keanu's Reeve face, although out of Character Creator 3 came out really close already, you will still need extra specialized tools for sculpting like Zbrush to get really get realistic results to the poor. After that this is how I think the hair and beard is going to be placed. I still need to groom the hair particles and extrude them and then twist them to put the hair cards in place using the hair textures I made in FiberShop.
|
|
|
MichaelHFalcony
|
MichaelHFalcony
Posted 4 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 28,
Visits: 270
|
WIP#6Hi, I have placed the hair cards using hair particles and then converting them to curves then using an addon called Hair Tool for Blender that helps you to manage property of the curves.
|
|
|
MichaelHFalcony
|
MichaelHFalcony
Posted 4 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 28,
Visits: 270
|
WIP#7Hi, This time I added some small detail to the cloth in a duplicated mesh for the most visible cloths pieces like the Jacket, Shirt, pants and vest. I used multiresolution modifier to the duplicated low poly Uv version on the cloth, then I used sculpting tools to add wrinkles and break the stiffness of the mess. Applied the modifier and then exported the low poly along with the high poly so I could bake the Normal and AO maps in the Marmoset Toolbag that I bought few months ago. Once done that I will bring the maps to Blender again to use them in the low poly meshes with the fabric materials.
Edited
4 Years Ago by
MichaelHFalcony
|
|
|
MichaelHFalcony
|
MichaelHFalcony
Posted 4 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 28,
Visits: 270
|
|
|
|
MichaelHFalcony
|
MichaelHFalcony
Posted 4 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 28,
Visits: 270
|
WIP#8 I proceed to pose my character using the armature brought from CC3. I still need do to a couple of things, work on the lights, some textures and rendering I hope i can make on time xD. Sadly I joined too late for my second entry I was worried that I couldn't make it but so far I am liking it and more over having fun but with a little of pressure on me because of the time.
|
|
|
matenn30
|
matenn30
Posted 4 Years Ago
|
Group: Forum Members
Last Active: 9 days ago
Posts: 471,
Visits: 3.3K
|
Marvelous designer is delicate and the best. It's casual and calm. マーベラスデザイナーが繊細で、最高です。カジュアルに落ち着いています。
The forum is an amateur. フォーラムは素人です。
|
|
|