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iClone Exporting FBX frame rate

Posted By HimAnI_Kev 6 Years Ago
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HimAnI_Kev
HimAnI_Kev
Posted 6 Years Ago
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I think I'm missing something.
I'm trying to integrate clone animation with live action. If I export my iClone animation with FBX set to 24 FPS (my live action is 23.976) and import into my 3D application (say 3D Max) I get the correct animation playing but at a shorter length. If I export my FBX at 60 FPS, I get a correct length, but the animation I did is playing too slowly. How can I export exactly what I preview in iClone at the needed frame rate of 24 FPS?
I need to bring it into another 3D package because I am using 3D tracking to match the live-action camera moves.

If there is something I'm missing, please let me know!
Thanks! - KK




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