I have all custom characters for a narrative heavy shooter game. I have been having diffeculties with getting the custom skeleton into 3DxChange and setting up the facial animations
My characters come with eyes, tongue, teeth etc. When i set up the character in 3DxChange i have been having difficulties with setting up the facial bones for facial animations in I clone
If anyone knows any documents or tutorials on how to set this up properly or any advice would be greatly appreciated i have been looking and searching and testing all October!
Thank you all!
I have Iclone 7, 3dxchange and character creator with the full UE4 pipeline!