animagic (9/27/2020)
RL should really rethink this whole Export License thing.
If you are just doing a round trip, as going to Z-brush, it doesn't really make sense to require an export License. On top of that, some content doesn't even have an export license so you are stuck in that case.
I can see it making sense when you are actually using the models in another 3D application such as a game, but for things like rendering in say Unreal or Blender, there should be another option.
So true! For so long it has need bugging a lot of people including myself. You want to fix/customize a small issue outside of RL suite and you can't.
Not to mention that for props and lcoth you actually CAN
. There is a loophole, which allows to override an export license making it totally useless attribute to purchased items - just annoying
that you have to waste time for extra routine