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Recording Audio from iClone to Unreal through LiveLink

Posted By m.khalil 4 Years Ago
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m.khalil
m.khalil
Posted 4 Years Ago
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Last Active: 3 Years Ago
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Hi,

I created a small dialogue cutscene in iClone and linked it to Unreal using LiveLink to sequence record it
Everything worked fine except for Audio which didnt get carried over to unreal
I resorted to applying the audio tracks in Unreal using the sequencer but this resulted in out of sync audio
So, what is a proper workaround to transfer cutscene audio between iClone7 and Unreal 4?

tricky3d
tricky3d
Posted 4 Years Ago
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I also would love to know the answer to this problem....



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