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By m.khalil - 5 Years Ago
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Hi,
I created a small dialogue cutscene in iClone and linked it to Unreal using LiveLink to sequence record it Everything worked fine except for Audio which didnt get carried over to unreal I resorted to applying the audio tracks in Unreal using the sequencer but this resulted in out of sync audio So, what is a proper workaround to transfer cutscene audio between iClone7 and Unreal 4?
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By tricky3d - 5 Years Ago
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I also would love to know the answer to this problem....
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