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How to optimize SWAM Hairs with multiple identical materials?

Posted By modernstoryteller 6 Years Ago
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How to optimize SWAM Hairs with multiple identical materials?

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modernstoryteller
modernstoryteller
Posted 6 Years Ago
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Last Active: 2 Years Ago
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Hi all
We're bought some great-looking SWAM 3D hairs from the Content Store for use in our game in Unreal Engine.
Unfortunately, each hair piece has between 3 and 5 materials - often identical - which is not ideal for exporting to Unreal because the engine has to render 5 materials instead of one.
Does anyone know a way of consolidating these materials at the CC3 / export stage?
Thanks in advance!
Peter (RL)
Peter (RL)
Posted 6 Years Ago
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Last Active: 2 Years Ago
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Hi...

You can use Merge Materials option on the Export Panel. Please see the page below for an explanation of the different options avaiable.

https://manual.reallusion.com/Character_Creator_3/ENU/3/Content/Character_Creator_3/3/17_Export/Merging_Materials.htm

                                                                

Peter
Forum Administrator

www.reallusion.com





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