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possible to add morph targets for export?

Posted By stormr 5 Years Ago
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stormr
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Ive been trying to figure out how to add additional morphs to my characters when shes exported as fbx. I noticed in unreal 4 that I have a ton of facial morph sliders available so it seems like there has to be a way to add more to the list. I can in daz, but they just dont look as good overal far as the characters and hair goes.
Peter (RL)
Peter (RL)
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Hi... Character Creator 3 will automatically export the morphs required for facial animation but you can't add additional morph targets.

                                                                

Peter
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www.reallusion.com


Polaraul
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stormr (8/23/2020)
Ive been trying to figure out how to add additional morphs to my characters when shes exported as fbx. I noticed in unreal 4 that I have a ton of facial morph sliders available so it seems like there has to be a way to add more to the list. I can in daz, but they just dont look as good overal far as the characters and hair goes.


This has been asked for many times https://www.reallusion.com/FeedBackTracker/Issue/Exporting-morphs-to-game-engines-like-unreal-or-unity and even though it is the top voted feature request, I have the impression this will never happen. Incidentally, DAZ has just released their DAZ to UE4 bridge, which does export morph data, so that may be worth a look.




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