possible to add morph targets for export?


https://forum.reallusion.com/Topic455598.aspx
Print Topic | Close Window

By stormr - 5 Years Ago
Ive been trying to figure out how to add additional morphs to my characters when shes exported as fbx. I noticed in unreal 4 that I have a ton of facial morph sliders available so it seems like there has to be a way to add more to the list. I can in daz, but they just dont look as good overal far as the characters and hair goes.
By Peter (RL) - 5 Years Ago
Hi... Character Creator 3 will automatically export the morphs required for facial animation but you can't add additional morph targets.
By Polaraul - 5 Years Ago
stormr (8/23/2020)
Ive been trying to figure out how to add additional morphs to my characters when shes exported as fbx. I noticed in unreal 4 that I have a ton of facial morph sliders available so it seems like there has to be a way to add more to the list. I can in daz, but they just dont look as good overal far as the characters and hair goes.


This has been asked for many times https://www.reallusion.com/FeedBackTracker/Issue/Exporting-morphs-to-game-engines-like-unreal-or-unity and even though it is the top voted feature request, I have the impression this will never happen. Incidentally, DAZ has just released their DAZ to UE4 bridge, which does export morph data, so that may be worth a look.