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Smooth Camera Follow 2.0 (optimized!) - OFFICIAL

Posted By Eric C (RL) 5 Years Ago
Rated 5 stars based on 2 votes.
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Smooth Camera Follow 2.0 (optimized!) - OFFICIAL

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rguy
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Posted 4 Years Ago
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Yeah ! That was a good installation process. 
It worked just fine.
It wasn't no time before I had the police cruiser out and going. 
I wasn't expecting it to be as smooth as it was. Pretty cool ! 

Thanks ! 

rguy
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I was going to download a viewer but I finally just used my google email account instead.
I'm really surprised they didn't include the installation instructions in the read me file. 
Thanks for your response. I'll give it a go !
It looks pretty cool. 
gordryd
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You definitely need the ui file (that is the "user interface", or dialog box for the program).  There's not much in the README other than this: "This script lets the user pick a camera/view and a prop/target to follow. The camera will always be facing the direction of the target prop with delay as an adjustable factor. The Offset values creates a distance between the view and the target. Use the Delay value to create a lag between the view and the target."
For installation, just create a folder with all the files in it (mine is named "SmoothCamFollow" and has "main.py', "readme.md", "RELEASENOTES", and "Smooth_Camera_Follow.ui").  Copy this to your iClone 7 OpenPlugin folder (typically C:\Program Files\Reallusion\iClone 7\Bin64\OpenPlugin\).  Next time you run iClone it will show up under "Plug-in" menu.

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rguy
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My new computer won't let me access rtf files or the read me files with this download. They want me to buy Word to use that feature. Seems like I've been through that before but for now , on installing the script.. 
Do I just need to load the python file or is there a need to do something with the follow ui.file ? The best I could find was to just load the python file but I thought I'd double check. 
I'm not sure what the UI file would be for. 
Ascensi
Ascensi
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It's an odd thing.. I linked a prop to the head to follow from the same perspective and the camera does not generate frames from the direction the head and cam is facing. Anyone know what's happening here?

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Chuck (RL)
Chuck (RL)
Posted 5 Years Ago
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Hi 3dtester,

Can you check if you have any other influence on the camera itself?  You can also try creating a new camera.
If this is not the problem, then can you send me your iClone project? Maybe use Google drive, Dropbox, etc. and send me a link via PM.

If this is problem with the iClone animation system or the script itself, then the team and I can look into it.
3dtester
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Hi Chuck! I thought too that it would only follow the position.
But in fact, it tries to rotate with the physics prop which gives weird results.
As i said, the ball is animated by physics only.
I bet it works with a regular animated prop.

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PS: i already have the v2.0





Chuck (RL)
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3dtester (9/17/2020)
Does anyone have an idea how to make a camera follow a rotating and moving physics prop (like a ball)?



The camera will follow the positioning of the object but will not rotated with it (like parent constraint).  However you can use version 2.0 of the Smooth Camera Follow, and use the key reduction feature to easily manage and change the animation key-frames. For example: you can reduce the animation complexity to 20 keys in the timeline then go to the each key and configure the rotation/aim of the camera by moving the camera on that frame.

Hope this helps.

3dtester
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Does anyone have an idea how to make a camera follow a rotating and moving physics prop (like a ball)?






rosuckmedia
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@Rampa,
Thanks for your tip:):)
Best regards rosuckmedia

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