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Is there a way I can replace cc3 animated actors with cc3+ inside UE4?

Posted By Tigernaut 4 Years Ago
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Is there a way I can replace cc3 animated actors with cc3+ inside UE4?...

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Tigernaut
Tigernaut
Posted 4 Years Ago
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Somehow I can't save recorded sequences in my UE4 project anymore and since I already animated and got the performance I want in there, I was wondering if I can still use it by just replacing the characters/mesh but not sure where.
BTW (I tried replacing the mesh inside the iclone character BP but It doesn't animate it only moves with the Unreal A Pose) Any solution?

Also, my attempted fix was livelinking my saved animation from iClone to another clean UE4 project but I think some of my iClone animations got corrupted with the update? <---(not entirely sure about this) but now one of the characters in iClone is moving and rotating both on the z-axis transform and can't even fix it. (images attached)
So either I have to redo the performance and animation from scratch on both my characters (which I don't want to) or ideally and simply replace the characters inside unreal with the already done animations and render it but not sure how to do this.

Thanks in advance!
https://forum.reallusion.com/uploads/images/6f478cb0-35ee-487b-8aa9-6212.jpg







StyleMarshal
StyleMarshal
Posted 4 Years Ago
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It is easier to transfer your CC3+ Character again because it has a new topology and UV.



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