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By Tigernaut - 5 Years Ago
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Somehow I can't save recorded sequences in my UE4 project anymore and since I already animated and got the performance I want in there, I was wondering if I can still use it by just replacing the characters/mesh but not sure where. BTW (I tried replacing the mesh inside the iclone character BP but It doesn't animate it only moves with the Unreal A Pose) Any solution?
Also, my attempted fix was livelinking my saved animation from iClone to another clean UE4 project but I think some of my iClone animations got corrupted with the update? <---(not entirely sure about this) but now one of the characters in iClone is moving and rotating both on the z-axis transform and can't even fix it. (images attached) So either I have to redo the performance and animation from scratch on both my characters (which I don't want to) or ideally and simply replace the characters inside unreal with the already done animations and render it but not sure how to do this.
Thanks in advance!


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By StyleMarshal - 5 Years Ago
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It is easier to transfer your CC3+ Character again because it has a new topology and UV.
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