TMooney (7/23/2020)
So after the update I instantly checked out the skingen example character Caleb, and wanted to instantly see how he looked in unity. But of course I wanted to see him in all his glory in a form suitable for a game, so I wanted to convert him to a game base, lower poly count, more baked details to textures, and single UV option for better performance as well of course etc... However as soon as I did so, the character turned white, with quads showing and nothing else. No textures other than the clothes on him, nothing. Is Skingen ready to be used in game engines and games at all? or is this just for some other purpose as of now. Or is there something I am missing. Thanks a lot in advance. I had the issue with characters turning white after making changes with SkinGen and then converting to Game Base. To solve the issue make sure in the Appearance Editor to uncheck the Activate Editor checkbox before converting to Game Base.