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Group: Forum Members
Last Active: 7 Months Ago
Posts: 54,
Visits: 408
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In order to increase performance, I'm trying to run iClone 7 from a separate PC. Unreal is running the environment on the other PC. My Unreal PC is able to detect the Live Link, however I can't transfer the character files from the iClone project over the ethernet cable that is connecting to two PC's. I have successful pings from both machines. I've tried disabling firewalls, setting up private network between both PC's, enabled sharing on Unreal and Reallusion folders but still no luck.
Has anyone been able to correctly set this up?
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