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steve.cullum
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steve.cullum
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 3,
Visits: 21
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I'm trying to create a custom morph in Blender for CC3, but everytime I try and load the modified OBJ file back in, CC3 just crashes out. :(
My exact steps: 1. In CC3 - Modify character to Load Neutral Base 2. Export as OBJ (full body, no changes to Axis) 3. Import Obj to Blender 4. Sculpt a change - (just moved some point with the grab brush as a test) 5. Export Obj 6. Back in CC3, Create > Morph slider editor (Source morph set as Default Morph, Target Morph set as File and choose my modified OBJ. Use ObjKey from original export. 7. Click OK > Gets to 30%, then crashes out.
Can somebody tell me what steps I'm missing?
Many thanks
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