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Gauntlet (Game)/Dungeons & Dragons inspired animation project - WIP

Posted By Lord_Dreadmoor 3 Months Ago
Rated 5 stars based on 1 vote.

Gauntlet (Game)/Dungeons & Dragons inspired animation project - WIP

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Lord_Dreadmoor
Lord_Dreadmoor
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So if it has not become apparent by now, almost all of my personal work is inspired by things I grew up on and feel a certain nostalgic connection to. This project I have in the works is no exception. Like so many others from my age group, I grew up a huge nerd, who often spent countless weekends in a mate's basement, locked in the throws of a seemingly endless D & D campaign. It should be no surprise that when the game Gauntlet came out in the arcades, that most of my disposable kid income got dumped into that game, no matter how much we knew for a fact that it was virtually unbeatable. As such, I've always wanted to do an animated project based in those worlds. Easy enough premise, a Barbarian/Warrior, a Valkyrie, a Thief/Elf and a Wizard, trapped in a dungeon maze, pitted against an endless barrage of enemies. This is obviously a work in progress, which is being folded into a massive project I am working on for the year, so the progress that I have been making in Unreal Engine will be posted later. In the interim, here are the character designs rendered in CC3, Iray Render.

I hope everyone is staying safe and healthy out there. Be Well!

https://forum.reallusion.com/uploads/images/4747a82e-d3de-45bd-acbe-6f35.png

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toystorylab
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Posted 3 Months Ago
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I'm not into "fantasy stuff" but the characters look good...


Toystorylab on Vimeo : https://forum.reallusion.com/uploads/images/ce44ea78-6984-47d8-9bf4-b783.png    Crassitudes (my "Alter Ego") on Youtube: https://forum.reallusion.com/uploads/images/fcc4df30-b3a8-40a5-a427-0735.png

Peter Blood
Peter Blood
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Being a basic Icloner with no access to the other add-on programs, I have to ask:
Do you make all of this armor and clothing from scratch? It's fine looking armor but, what do you use to pattern
it after?
Great work.
Cool pete


https://forum.reallusion.com/uploads/images/d9f2ee62-c67b-4c8e-b3cf-4e36.png
http://www.youtube.com/user/peterblood50?feature=mhee
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3 Months Ago by Peter Blood
Lord_Dreadmoor
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Peter Blood (3/25/2020)
Being a basic Icloner with no access to the other add-on programs, I have to ask:
Do you make all of this armor and clothing from scratch? It's fine looking armor but, what do you use to pattern
it after?
Great work.
Cool pete


Thanks Pete!

The armor was actually achieved through a combination of kitbashing multiple assets from Daz Studio, some from the Reallusion Paladin and Darksider asset packs, and a few pieces I made custom in Blender, then a lot of custom textures and tweaks done in Photoshop, and adding custom Normal, Roughness and Metallic maps to get better results. Believe it or not, you do actually have access to a lot of the programs I use since both Daz Studio and Blender are free, although you have to purchase a lot of the assets out there. Truthfully I model almost all of my final animated figures and assets custom in Zbrush, but I like to do all of my pre-visualization like this using CC3 and iClone. It helps me work out any potential bugs in advance.



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Lord_Dreadmoor
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toystorylab (3/25/2020)
I'm not into "fantasy stuff"...


In a world that gave us the gifts of Conan the Barbarian and Lord of the Rings??? You speak blasphemy sir, blasphemy I say! BigGrin



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rosuckmedia
rosuckmedia
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@Lord_Dreadmoor,
Looks GreatSmile
Best regards rosuckmedia
james_muia
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Love Gauntlet, and the characters! Nice work!

IMDB: James Muia
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Postfrosch
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Since my clips are mostly historical and fantasy,
I'm naturally taken with these avatars.
thumbs up
Greetings Werner (Postfrosch)


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https://forum.reallusion.com/uploads/images/cd9c9a06-21a5-44c5-9f67-6810.jpg
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ampertox
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@Lord_Dreadmoor
One single word: Wow!

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Lord_Dreadmoor
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Thanks for the love everybody! It is greatly appreciated.

Here are a few rough and I mean really rough, motion previz tests I did in both iClone 7 and Unreal Engine 4. I didn't do any of the skin weighting on the clothes or hair, no tweaking of the skin textures, literally nothing. I just wanted to test some motion ideas out and see if I could identify potential issues so I could correct them at an early stage. That being said...




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