Hello, in Unity a camera can be assigned to follow a character at a set distance and orientation. Is it possible to do this in iClone without using paths.
My use case. I have assigned a walk cycle from City Life to a character. I am not using a path for the character. I want the camera to follow the character as he walks but the camera needs to maintain a set distance and orientation as it moves with the character.
I have tried Look At, which works as expected.
I have tried both Link and Attach, which leave the camera stationary.
Any suggestions?
Thanks,
Nathan
Nathan