Camera follow Avatar


https://forum.reallusion.com/Topic438620.aspx
Print Topic | Close Window

By ultimativity - 6 Years Ago
Hello,  in Unity a camera can be assigned to follow a character at a set distance and orientation. Is it possible to do this in iClone without using paths.

My use case.  I have assigned a walk cycle from City Life to a character. I am not using a path for the character. I want the camera to follow the character as he walks but the camera needs to maintain a set distance and orientation as it moves with the character.

I have tried Look At, which works as expected. 
I have tried both Link and Attach, which leave the camera stationary.

Any suggestions?
Thanks,
Nathan
By gordryd - 6 Years Ago
Try this:
1) Add a primitive prop (box or sphere)
2) Link camera to the prop (or maybe Attach?  Not at my iClone machine right now)
3) Link the prop to the avatar
4) Set camera to Look At avatar
5) Move the prop to the distance you want from the avatar
6) Set primitive as Dummy to hide it
Good luck!
By ultimativity - 6 Years Ago
Thanks very much for responding. I'll give it a try.