cesar3dartist
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cesar3dartist
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 2,
Visits: 15
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I have an idle pose which origin changes each time I export. The character animation does not slide inside iClone. However, inside Unreal Engine 2 different imports of such animation results in the same animation but with a different center point...blending between both make it seem as if the character is "sliding". I didn't change the export settings of each as far as I know. The export and import settings are the same, so I'm not sure how to fix this. https://youtu.be/HhVruLqhC40HELP
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