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Glycon

Posted By TopOneTone 6 Years Ago
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argus1000
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Posted 4 Years Ago
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This is a test of the Meta Quest 2 ability to track fingers. Glycon, which is the software that permit to motion capture, just adapted it. I am extatic. And this is only my first try.




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animagic
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Posted 4 Years Ago
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Glad you got it working. I would be interested about your experiences, as I'm sure others will be.


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argus1000
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Posted 4 Years Ago
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Thanks for the tip, animagic, but I get the notice that the web address is invalid.

No matter. My Oculus Meta Quest 2 headset works now! I communicated with my Internet provider and they sent me my router password. I was under the illusion that I had the good password, but I was wrong. They had the good password.

As for the pairing, after messing with my headset for another hour, and receiving further help from Facebook, I finally was able to pair it. I think my phone was too close to my headset before.  

Now I’m in another world! I don’t know if I want to come back…


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animagic
animagic
Posted 4 Years Ago
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argus1000 (10/1/2022)
I just bought a Meta Quest 2 head set with controllers in the hope that I might be able to use the Glycon software for  motion capture (with the fingers). When I opened the box, I followed all the instructions, but I wasn’t able to pair my headset and neither connect to wi-fi. I spent hours and hours at this. I tried to contact Clifton Webb by email twice:  no answer. Finally, I contacted Facebook (now owners of Oculus). The clerk said that was a known issue that affected thousands of owners across the world and that they were working on it; they are going to contact me by email when it is resolved.

A word to the wise.

Good thing I have. 30 days return policy with Amazon.

There is a discord for Glycon: https://discord.gg/cp3GCMuT (this link works, hopefully).

There is a dedicated #support channel, so you could try that.


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argus1000
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Posted 4 Years Ago
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I just bought a Meta Quest 2 head set with controllers in the hope that I might be able to use the Glycon software for  motion capture (with the fingers). When I opened the box, I followed all the instructions, but I wasn’t able to pair my headset and neither connect to wi-fi. I spent hours and hours at this. I tried to contact Clifton Webb by email twice:  no answer. Finally, I contacted Facebook (now owners of Oculus). The clerk said that was a known issue that affected thousands of owners across the world and that they were working on it; they are going to contact me by email when it is resolved.

A word to the wise.

Good thing I have. 30 days return policy with Amazon.

My latest movie THE GOLDEN MAN, and a few othershttps://www.youtube.com/channel/UCIl1EqVCKitZzLqaNnLK0BA
thebiz.movies
thebiz.movies
Posted 5 Years Ago
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Any updates here?  Anyone using this?  I see the Quest is now an option and that pretty cheap (and I happened to gift one to my son for xmas)...

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animagic
animagic
Posted 6 Years Ago
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Mike, Tony, thanks, that solves it for me, as I don't have any VR stuff.


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TopOneTone
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Posted 6 Years Ago
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I own the Vive so for me it was an appealing way to consider getting into motion capture, but I agree with Mike, if you don’t already own a compatible VR setup it’s not cheap to get into. On top of the basic headset and controllers, the Vive trackers are $99 each so it all starts to add up and they seem to be forever short on supply. Glycon does claim to work with Oculus Quest which I assume is cheaper than Vive. I guess the value depends on how much use you put the equipment to.
cheers,
Tony
Kelleytoons
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Posted 6 Years Ago
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Currently the HTC Vive (which is what the software author recommends for this) is around $900.  That gives you the base unit, plus two hand holds.  You can then add more if you want feet/elbows (without them you will only have upper body motion and the arms won't be very accurate, although they can be "acceptable").  So for a total body solution you're talking somewhere around $1300 (which isn't all that cheaper than a PN suit).

I've had this and while I used other software I'll tell you folks it isn't NEARLY as nice as a PN suit (for one thing walking is not going to be accurate no matter what you do).  If you already have the VR stuff spending $99 for the software is a no-brainer, but spending the money for the hardware to me is pretty silly (I ended up returning the hardware and getting my money back).



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Mike "ex-genius" Kelley
animagic
animagic
Posted 6 Years Ago
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I'm not into VR much, so what kind of hardware would be needed and how much would that cost?


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