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How do you guys handle projects with a lot of different angle shots? ( workflow )

Posted By redd.kaiman 5 Years Ago
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How do you guys handle projects with a lot of different angle shots? (...

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redd.kaiman
redd.kaiman
Posted 5 Years Ago
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Hi everyone, 

I'm working on a little project of mine, and I want it to match the dynamic of contemporary film and animation. There are a lot of different angles in this project. 

Right now, I'm going in between making props/characters/backgrounds visible and invisible. It can end up causing a bunch of layers to be added to the project. I have decided to split my project up into smaller files, that is, having one sequence with a bunch of layers and then making a new file so I don't have to worry about floating props becoming visible and invisible all the time. I plan to edit these all together using my own editing software at a later time. 

My question is, do you guys have a better method of handling bigger projects, especially when there are so many layers to consider?

Thank you, 


Redd 




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