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linking objects to individual x y z planes of other objects for tracking movement

Posted By dann84 5 Years Ago
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linking objects to individual x y z planes of other objects for...

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dann84
dann84
Posted 5 Years Ago
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How do you get a cube to follow an avatars head transform x and z plane only , but not its rotate or y plane.
Are there options for example, a cube only following just one of another cubes axis etc.
Could be useful also for various cameras to attach to

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There are move/rotate and scale property inheritance checkboxes in the secondary popup (click the three dots in a box).  However, I dont think you can select a X, Y or Z with these.  Ive run into a similar need when creating wheel pedals where I want the rotation to follow one but not the others.

https://forum.reallusion.com/uploads/images/c02c75f8-9ae1-4091-b8e9-2175.gifhttps://forum.reallusion.com/uploads/images/4c56836b-f19d-4836-8a16-6370.gif




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