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By dann84 - 5 Years Ago
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How do you get a cube to follow an avatars head transform x and z plane only , but not its rotate or y plane. Are there options for example, a cube only following just one of another cubes axis etc. Could be useful also for various cameras to attach to
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By thebiz.movies - 5 Years Ago
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There are move/rotate and scale property inheritance checkboxes in the secondary popup (click the three dots in a box). However, I dont think you can select a X, Y or Z with these. Ive run into a similar need when creating wheel pedals where I want the rotation to follow one but not the others.
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