linking objects to individual x y z planes of other objects for tracking movement


https://forum.reallusion.com/Topic433325.aspx
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By dann84 - 5 Years Ago
How do you get a cube to follow an avatars head transform x and z plane only , but not its rotate or y plane.
Are there options for example, a cube only following just one of another cubes axis etc.
Could be useful also for various cameras to attach to
By thebiz.movies - 5 Years Ago
There are move/rotate and scale property inheritance checkboxes in the secondary popup (click the three dots in a box).  However, I dont think you can select a X, Y or Z with these.  Ive run into a similar need when creating wheel pedals where I want the rotation to follow one but not the others.