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[What's New] UE4.24 Compatible! (Unreal Live Link v1.11)

Posted By Eric C (RL) 2 Years Ago
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[What's New] UE4.24 Compatible! (Unreal Live Link v1.11)

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Eric C (RL)
Eric C (RL)
Posted 2 Years Ago
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Dear iCloners,

Our Unreal Live Link Plug-in for iClone is now compatible with UE4.24!
Visit the page to download the latest plug-in >> https://www.reallusion.com/iclone/live-link/unreal-engine/update.html

We figured our that you may also need to update the following UE4.24-compatible plugins:

Finally, these plug-ins are compatible with UE4.20~4.24, but we will only maintain the latest 3 versions of Unreal Engine starting from next update.
Which means, the next time our updated plug-ins will only support UE4.23~4.25.

Thank you!
Edited
2 Years Ago by Eric C (RL)
mrtobycook
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Just wondering WHICH 4.24 it works with - I can't seem to find that info.

It has forced me to update to 4.24.3 - and I am getting errors saving when I try to exit. (It doesn't seem to save textures etc properly.)
andgeno
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I enabled the "iClone Live Link 0.9" plugin in Unreal Engine 4.24.3 and it 100% crashes the editor when I close it through the "File | Exit" menu item.

This is what the crash window says:


Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff

UE4Editor_Core!FRunnableThreadWin::Run() [d:\build\++ue4\sync\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:96]



Edited
2 Years Ago by andgeno
unit23
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andgeno (3/20/2020)
I enabled the "iClone Live Link 0.9" plugin in Unreal Engine 4.24.3 and it 100% crashes the editor when I close it through the "File | Exit" menu item.

This is a known issue, likely patched in the next update. You could try to unlink the iClone/Unreal connection prior to shutting down UE.

 
andgeno
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unit23 (3/20/2020)
andgeno (3/20/2020)
I enabled the "iClone Live Link 0.9" plugin in Unreal Engine 4.24.3 and it 100% crashes the editor when I close it through the "File | Exit" menu item.

This is a known issue, likely patched in the next update. You could try to unlink the iClone/Unreal connection prior to shutting down UE.


Thanks for the tip but I don't even have to open or start a live link session. UE will always crash just because I enabled the plugin in my project.
And today I just checked back if the issue was fixed but no... version 0.9 is still the latest. :-(

@Reallusion: Is there an ETA on when we can finally use iClone + UE without risking project crashes?
mikaelworks
mikaelworks
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Does anyone knows what this message is. Please help. Can't connect.
Thanks.
https://forum.reallusion.com/uploads/images/fce6b936-f89b-4ec7-ade5-01e4.jpg
andgeno
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Hey, what's the status?
I've been waiting for a fix for two months now and I'm really getting pissed by now.
Marketplace still delivers v0.9 for UE 4.24.3 .... come on
luke (RL)
luke (RL)
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andgeno (6/14/2020)
Hey, what's the status?
I've been waiting for a fix for two months now and I'm really getting pissed by now.
Marketplace still delivers v0.9 for UE 4.24.3 .... come on


UE marketplace needs them to approve, but you can always find the latest version of Livelink via RL installer, and the ue plugin would be in your \Reallusion\Shared Plugins\iClone Live Link for Unreal
andgeno
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luke (RL) (6/15/2020)
andgeno (6/14/2020)
Hey, what's the status?
I've been waiting for a fix for two months now and I'm really getting pissed by now.
Marketplace still delivers v0.9 for UE 4.24.3 .... come on


UE marketplace needs them to approve, but you can always find the latest version of Livelink via RL installer, and the ue plugin would be in your \Reallusion\Shared Plugins\iClone Live Link for Unreal


Oh, I had no idea it was there all the time. Will look into it.
Thanks!



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