Hey everyone,
So I'm having an issue with CC3 when wanting to port my characters to UE4. The acceptance of UE4 of one character or another on the UE4 mannequin
skeleton seems completely random to me. It works for some of my characters, not for others even though they share the same
skeleton and body morph, the only thing that changes are clothes and accessories. Is there something I'm missing ? I even tried to reset the
skeleton of one of my character that can't go on in the UE
skeleton to the default CC3
skeleton, but it is still refused.
I know I can retarget and that works well, but the issue is that I want them all to be on the UE4
skeleton to make animation sharing less tedious.
Any help would be appreciated.
Thanks a lot