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How to export to UE4 on UE4 skeleton consistently

Posted By DonPoko 5 Years Ago
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DonPoko
DonPoko
Posted 5 Years Ago
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Last Active: 4 Years Ago
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Hey everyone,

So I'm having an issue with CC3 when wanting to port my characters to UE4. The acceptance of UE4 of one character or another on the UE4 mannequin skeleton seems completely random to me. It works for some of my characters, not for others even though they share the same skeleton and body morph, the only thing that changes are clothes and accessories. Is there something I'm missing ? I even tried to reset the skeleton of one of my character that can't go on in the UE skeleton to the default CC3 skeleton, but it is still refused.

I know I can retarget and that works well, but the issue is that I want them all to be on the UE4 skeleton to make animation sharing less tedious.

Any help would be appreciated.

Thanks a lot 




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