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Digital Human Head versus PBR

Posted By Kelleytoons 6 Years Ago
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Kelleytoons
Kelleytoons
Posted 6 Years Ago
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So I was bringing in a Daz character (Dark Guard) for someone who was having issues with it and the first thing I noticed was how great all the skin details were (I used a custom ini to get all the skin stuff through Transformer):

https://forum.reallusion.com/uploads/images/11be5bed-7f00-4e2e-ba22-5df3.png

Note that the "shininess" is supposed to be like this -- this guy has been working out (or is just sweaty, or something :>).  Anyway, my first thought was to change it to the Digital Human Head texture, and I got this:

https://forum.reallusion.com/uploads/images/79734c70-8662-47fe-ae1d-9752.png

Which I don't like nearly as much.  Okay, so I need to add some of that shine back.  I drill down to the roughness and add some micro roughness level, and end up with this:



https://forum.reallusion.com/uploads/images/a8afa708-514d-434f-b488-473b.png

which, while better, I still don't like as much as the original PBR texture, which seems to have more "grit" or realism or something.  Am I missing something crucial?  Should I be doing things to improve the DHH to get it looking like the first image, or is it merely a matter of preference (because for this guy I much prefer the PBR texture)?



Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor
Mike "ex-genius" Kelley

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Forum Post Digital Human Head versus PBR By Kelleytoons ( 6 Years Ago )
Forum Post DH is definitely more natural to my eyes. But you forgot to change the... By GOETZIWOOD STUDIOS ( 6 Years Ago )
Forum Post Oh, I replaced the eyes already (after this). But you raise an... By Kelleytoons ( 6 Years Ago )
Forum Post Clearly, here, we are on the "preference" level of discussion, and... By GOETZIWOOD STUDIOS ( 6 Years Ago )
Forum Post As usual, Guy, you say things and I *think* they should mean something... By Kelleytoons ( 6 Years Ago )
Forum Post Well, time for a few home truths it seems :) You are pissed off, I... By GOETZIWOOD STUDIOS ( 6 Years Ago )
Forum Post This is a very subjective question. PBR and Digital Human Head are... By Ryan Hayle ( 6 Years Ago )
Forum Post @Ryan - Applying subsurface scattering (SSS) should help a lot to... By justaviking ( 6 Years Ago )
Forum Post [quote][b]justaviking (12/30/2019)[/b][hr]@Ryan - Applying subsurface... By GOETZIWOOD STUDIOS ( 6 Years Ago )
Forum Post [quote][b]GOETZIWOOD STUDIOS (12/30/2019)[/b][hr][quote][b]justaviking... By justaviking ( 6 Years Ago )
Forum Post @ Kelleytoons when I look at the left ear of the figure in the image... By ultimativity ( 6 Years Ago )
Forum Post Yeah, maybe I wasn't too clear but I don't *dislike* the DHH. And for... By Kelleytoons ( 6 Years Ago )
Forum Post I hear you. The first image definitely looked were manly. By ultimativity ( 6 Years Ago )
Forum Post Have you tried making a custom roughness map? I came up with a... By Dorothy Jean ( 6 Years Ago )
Forum Post [quote][b]Dorothy Jean (12/31/2019)[/b][hr]I can make a tutorial if... By toystorylab ( 6 Years Ago )
Forum Post @ Dorothy Jean yes please By ultimativity ( 6 Years Ago )
Forum Post Sweet! Ill work on that this morning! By Dorothy Jean ( 6 Years Ago )
Forum Post @KT - I think Guy was onto something here: -the PBR eyes (as you had... By TonyDPrime ( 6 Years Ago )
Forum Post Hello, Ultimativity and anyone else interested I have made a tutorial... By Warped Reality VFX ( 6 Years Ago )
Forum Post For anyone who is interested, here is a tutorial on how to make custom... By Dorothy Jean ( 6 Years Ago )
Forum Post Very helpful. Thanks for your effort By denclink ( 5 Years Ago )
Forum Post Very Helpful Thanks for your effort By denclink ( 5 Years Ago )
Forum Post [quote][b]Dorothy Jean (12/31/2019)[/b][hr]For anyone who is... By rogyru ( 5 Years Ago )
Forum Post @Kevin L and @Dorothy Jean, Thanks so much for posting these... By ultimativity ( 5 Years Ago )



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