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hobbyuser3d
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hobbyuser3d
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 90,
Visits: 576
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nuked
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hobbyuser3d
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hobbyuser3d
Posted 4 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 90,
Visits: 576
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nuked
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hobbyuser3d
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hobbyuser3d
Posted 4 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 90,
Visits: 576
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hobbyuser3d
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hobbyuser3d
Posted 4 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 90,
Visits: 576
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tedstrickler
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tedstrickler
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 130,
Visits: 329
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Kelley, thank you for you tutorials, you have explained a lot and I especially like that you show what to do in Photoshop. Thank you.
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animagic
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animagic
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 15.8K,
Visits: 31.4K
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Mythcons (11/28/2019) I don't know if these have been covered:
1) You can achieve most head proportions, without using a tool like Zbrush or Blender, by pushing/pulling various attributes (mouth, nose, face shape) and repeatedly 'baking' the morphs. This resets the morph sliders at 0, allowing you to continue. Rince and repeat.
2) If your reference photo has an expression, try to replicate the basics of that expression and then re-project the photo using the Headshot Photo Matching tool.
3) If your photo projection is partially successful (e.g. half the projection is clean, half has shadow / distortions), export the projection to an image editor like Photoshop. Copy half the image, flip it horizontally. Now you have a better base to work with. Asymmetrical details can be added in selectively.
Very helpful. Here is a tutorial by Mike Sherwood explaining the techniques you mention, among others. Your item # 2 was especially of interest to me, because I have been trying the obvious method of correcting a smile in my image editor with a warp tool.
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Mythcons
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Mythcons
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 455,
Visits: 3.2K
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I don't know if these have been covered:
1) You can achieve most head proportions, without using a tool like Zbrush or Blender, by pushing/pulling various attributes (mouth, nose, face shape) and repeatedly 'baking' the morphs. This resets the morph sliders at 0, allowing you to continue. Rince and repeat.
2) If your reference photo has an expression, try to replicate the basics of that expression and then re-project the photo using the Headshot Photo Matching tool.
3) If your photo projection is partially successful (e.g. half the projection is clean, half has shadow / distortions), export the projection to an image editor like Photoshop. Copy half the image, flip it horizontally. Now you have a better base to work with. Asymmetrical details can be added in selectively.
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Kelleytoons
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Kelleytoons
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
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Is your file extension jpeg or jpg? I think Headshot is expecting jpg. (I've never tried with a jpeg extension).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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shadybearbklyn
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shadybearbklyn
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 337,
Visits: 2.8K
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This is exactly what I need to do, but when I attempt to drag a jpeg into CC3 I get a red circle with a slash through it. I've tried a number of different jpegs, but I get the same result.
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Kelleytoons
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Kelleytoons
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
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omegaav (11/24/2019) Great tutorials thanks very much, I am a neewbie at all this and really only doing it for my own ends (hobby). My biggest problem is hair and how to edit it etc, so if you have any tips I would be gratefulThis is a bit OT for this sub-forum but I did do a little play around type thing with hair a few days ago:
I'm going to try to do something playing around a bit in Blender as well -- watch for it on my channel.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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