Hi all,
I'm running into a bit of a problem when exporting a cc character to unity. I'm exporting an fbx file with two LOD levels,
but when I go into the settings window, the open mouth option is greyed out. While this is totally acceptable for the two
created LOD levels, I would like to have the option to add the open mouth blendshape for the original avatar.

Is that something that can be changed or fixed quickly, as I have about 50-60 characters waiting to be exported.
Thanks in advance,
Iwan