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media_566068
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media_566068
Posted 6 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 7,
Visits: 25
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Hi,
Is it possible to export a character to fbx with multiple outfits (each clothing part is exported as a separate mesh) rigged to that model?
We are using exported characters in Unity and unused outfit's skinned mesh renderers would be disabled when not in use.
Thanks.
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