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The resurrection of CloneBone

Posted By Podman1000 5 Years Ago
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Podman1000
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3 Years Ago by Podman1000
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That was great!  A much better tute than I did back with iClone 4! Great to see the Bone-Man again!!!!TongueBigGrin




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Click here to go to my YouTube Channel filled with iClone Tutes and Silly Stuff

Visit ANIMATED PROJECTIONS Powered by iCLONE

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kungphu
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This is great! Was wondering if clonebone was still around!

My "NEWEST" LatestSmile  Movie Made With Amaaaazing iClone


—> High Noon”ish” in Narrow Valley<—



Tarampa Studios
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This clone-bone family pack was free in my content store for years, but it still very cheap.  
It comes with a batch of spare parts and textures I made, but you can swap them out to make any robot you like too
... and yes, these are G5's so they can use any motion converted for non-standard characters in 3D Exchange, 
or any motion imported from the free uni motion libraries
https://marketplace.reallusion.com/Management/ContentList.aspx?SaleType=pack 


Anita, aka "Bleetz" the Toon Wrangler @ Tarampa Studios
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5 Years Ago by Tarampa Studios
Podman1000
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Thanks.....it took some time to put together, but valuable info..
kenmatthews
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Hello, 
Is there any (easy) way to open and close a jawbone (in a deer) to approximate speech please. I'm not even sure if I'm using the easiest way at the moment and it's taking forever to do a single sentence. I don't need anything fancy, just a quick way to open and close the mouth along the timeline...

Best regards.
Ken.


The more I learn, the more I realise, I know nothing!
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4 Years Ago by kenmatthews
thebiz.movies
thebiz.movies
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Did you add the voice script?  I believe clonebones will approximate the lip sync just like the old iclone characters.

edit - seeing the word deer, this is not clonebone?  

https://forum.reallusion.com/uploads/images/c02c75f8-9ae1-4091-b8e9-2175.gifhttps://forum.reallusion.com/uploads/images/4c56836b-f19d-4836-8a16-6370.gif

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4 Years Ago by thebiz.movies
animagic
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Ken,

Assuming the deer has a jaw bone and is a character, you would load it in 3DXchange and then go into the Expression Editor.

Select the Viseme tab and you can the adjust the position of the jaw for each viseme. Make the adjustment and click set for each one.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg




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