Author
|
Message
|
Podman1000
|
Podman1000
Posted 5 Years Ago
|
Group: Forum Members
Last Active: 2 Years Ago
Posts: 39,
Visits: 241
|
No longer available
Edited
3 Years Ago by
Podman1000
|
|
|
mark
|
|
Group: Forum Members
Last Active: 3 hours ago
Posts: 4.8K,
Visits: 16.4K
|
|
|
|
kungphu
|
kungphu
Posted 5 Years Ago
|
Group: Forum Members
Last Active: Last Month
Posts: 997,
Visits: 7.1K
|
This is great! Was wondering if clonebone was still around!
My "NEWEST" Latest Movie Made With Amaaaazing iClone
—> High Noon”ish” in Narrow Valley<—
|
|
|
Tarampa Studios
|
Tarampa Studios
Posted 5 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 498,
Visits: 4.9K
|
This clone-bone family pack was free in my content store for years, but it still very cheap. It comes with a batch of spare parts and textures I made, but you can swap them out to make any robot you like too ... and yes, these are G5's so they can use any motion converted for non-standard characters in 3D Exchange, or any motion imported from the free uni motion libraries https://marketplace.reallusion.com/Management/ContentList.aspx?SaleType=pack
Anita, aka "Bleetz" the Toon Wrangler @ Tarampa Studios SYS: Win 8.1, 64-bit, i7-4770 CPU @3.4GHz, 32GB RAM, Intel(R)Graphics 4600 & nVIDIA GTX1060 TI
Edited
5 Years Ago by
Tarampa Studios
|
|
|
Podman1000
|
Podman1000
Posted 5 Years Ago
|
Group: Forum Members
Last Active: 2 Years Ago
Posts: 39,
Visits: 241
|
Thanks.....it took some time to put together, but valuable info..
|
|
|
kenmatthews
|
kenmatthews
Posted 4 Years Ago
|
Group: Forum Members
Last Active: 2 Years Ago
Posts: 399,
Visits: 1.7K
|
Hello, Is there any (easy) way to open and close a jawbone (in a deer) to approximate speech please. I'm not even sure if I'm using the easiest way at the moment and it's taking forever to do a single sentence. I don't need anything fancy, just a quick way to open and close the mouth along the timeline... Best regards. Ken.
The more I learn, the more I realise, I know nothing!
Edited
4 Years Ago by
kenmatthews
|
|
|
thebiz.movies
|
thebiz.movies
Posted 4 Years Ago
|
Group: Forum Members
Last Active: 4 hours ago
Posts: 2.0K,
Visits: 41.1K
|
Did you add the voice script? I believe clonebones will approximate the lip sync just like the old iclone characters. edit - seeing the word deer, this is not clonebone?
Edited
4 Years Ago by
thebiz.movies
|
|
|
animagic
|
animagic
Posted 4 Years Ago
|
Group: Forum Members
Last Active: 48 seconds ago
Posts: 15.7K,
Visits: 30.5K
|
Ken, Assuming the deer has a jaw bone and is a character, you would load it in 3DXchange and then go into the Expression Editor. Select the Viseme tab and you can the adjust the position of the jaw for each viseme. Make the adjustment and click set for each one.
|
|
|