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kungphu
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kungphu
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 997,
Visits: 7.1K
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animagic (9/5/2019)
It looks like a selected collision shape on a character is no longer highlighted correctly. It used to be that a selected collision shape was highlighted in red and then when you selected another one, that one would be highlighted in red. That is no longer the case. The originally selected one remains highlighted. This makes it impossible to make adjustments. How can existing functionality suddenly be broken? :unsure: EDIT: Entered as FT #6238. Thanks Ani for putting this in the FY, I was having the same problem and thought it was just me!
My "NEWEST" Latest:) Movie Made With Amaaaazing iClone
—> High Noon”ish” in Narrow Valley<—
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KKGEducation
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KKGEducation
Posted 7 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 1,
Visits: 67
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Some of the latest Nvidia drivers were said to have addressed security issues, so I would caution against going back to previous versions if you can avoid doing so. In lieu of regressing, I opted to switch from game-ready to studio drivers, and that worked for me.
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zakarDamari
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zakarDamari
Posted 7 Years Ago
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Group: Forum Members
Last Active: 7 Years Ago
Posts: 3,
Visits: 87
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I am pretty frustrated. I was running 7.4 with no issues. For some reason I decided to upgrade to 7.61. I can no longer render a video without artifacts all over the place. See the attached pictures. I am currently using the NVidia Studio Driver 431.86 as recommended on a 1080 GTX. I have spent hours this weekend trying to fix the problem with no luch. Has anyone else had this same issue and if so do you have any thoughts? 
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Peter (RL)
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Peter (RL)
Posted 7 Years Ago
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Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K,
Visits: 36.6K
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zakarDamari (9/16/2019) I am pretty frustrated. I was running 7.4 with no issues. For some reason I decided to upgrade to 7.61. I can no longer render a video without artifacts all over the place. See the attached pictures. I am currently using the NVidia Studio Driver 431.86 as recommended on a 1080 GTX. I have spent hours this weekend trying to fix the problem with no luch. Has anyone else had this same issue and if so do you have any thoughts? Is this artifacts problem affecting all renders or just those from this one particular project? I'm using a GTX 1080 and can't reproduce the problem in my renders from iClone 7.61. (The drivers I'm using are the 431.60 game ready drivers)
Peter Forum Administrator www.reallusion.com
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rosuckmedia
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rosuckmedia
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.2K,
Visits: 4.8K
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@zakaDamari Hello Try it at the settings Turn TAA off. Shortcut is Shift + T Greetings rosuckmedia
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TopOneTone
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TopOneTone
Posted 7 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 329,
Visits: 3.2K
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Since the latest update I have been unable to render at all. I even tried changing to the recommended nvidia studio driver 436.86 for my 1080Ti, but every render has crashed, including old projects that previously rendered ok. Also the look at function still stuffs up the eyes. Hope RL can get on top of these issues asap as I'm now way behind schedule. Cheers, Tony
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toystorylab
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toystorylab
Posted 7 Years Ago
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Group: Forum Members
Last Active: 5 days ago
Posts: 4.6K,
Visits: 29.9K
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Since 7.61 iClone crashes after having a project open and loading another project... iClone loads new project, keeps a while at 100% and then crashes :pinch:When i close iClone and re-open everything works fine... No drama but annoying :angry:Anyone else have this behaviour?? Studio Driver 431.86 EDIT AND strange behaviour with saving, have to click up to 4 times "save" untill IC really saves the project... :doze:
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube: 
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animagic
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animagic
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 15.8K,
Visits: 31.4K
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I can open en render projects OK (I use driver 431.60), but when rendering to image sequences the progress counter is way off:  This should really say 27.8 % at this point. The counter for rendering to video seems to be OK. Just found that this has already been reported in FT as issue #6227.
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4u2ges
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4u2ges
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 5.3K,
Visits: 16.8K
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FT 6313 iClone would crash when Prop/Avatar with Camera attached to it is deleted.When you attach a Camera to *something* (prop or an avatar) and then decide to delete that *something*, the camera would be deleted as well, but the camera phantom would remain in the scene. In addition, in 10-15 seconds iClone would crash. Luckily when the project is restored (after crash), the camera phantom would be gone and project would NOT be going into endless crash loop.
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DimanDog
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DimanDog
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 30,
Visits: 173
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2 months and this hasn't been fixed. Not meaning to be snarky but telling people to downgrade their NVIDIA driver is not a solution. Hope it gets sorted.
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