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Animation not importing in UE4 after last update

Posted By francesco.dessi89 6 Years Ago
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francesco.dessi89
francesco.dessi89
Posted 6 Years Ago
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after the last iclone update I can't import fbx from iclone to UE4 for the characters, everything was fine until last update, i guess it's something that has to do with this change in the log "The root node will now follow the hip instead of staying in place at the origin ( Game Engine Preset only )."

This is the error I am getting on UE4

Mesh contains cc_base_boneroot bone as root but animation doesn't contain the root track.
Import failed.





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