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toystorylab
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toystorylab
Posted 4 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 4.6K,
Visits: 29.9K
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Bassline303 (7/12/2021)
Toy , did you find a way? Is it possible to bake the keyframes of the linked prop in IClone for fbx export? There is a way to link in UE4 (no attach) ...  As I did not need it yet, I did not try... Will check bake, but I guess the best way is to do it directly in UE. SO, how did you do that? Unfortunately the gif is not showing the method. :D
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube: 
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StyleMarshal
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StyleMarshal
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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What the gif is not enough for you? :D
Will do a tut for this....when I have the time :)
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StyleMarshal
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StyleMarshal
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Wutz up with Rob the Robert ? Since he got his IPhone there is no update from him. Guess he is playing Games on the IPhone the whole day... :D
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toystorylab
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toystorylab
Posted 4 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 4.6K,
Visits: 29.9K
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Bassline303 (7/12/2021) Will do a tut for this....when I have the time :)No hurry! :kiss:
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube: 
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toystorylab
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toystorylab
Posted 4 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 4.6K,
Visits: 29.9K
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Bassline303 (7/12/2021) Guess he is playing Games on the IPhone the whole day... :D:D
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube: 
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Garry_Seven_of_one
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Garry_Seven_of_one
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 457,
Visits: 1.9K
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Bassline303 (7/12/2021) What the gif is not enough for you? :D
Will do a tut for this....when I have the time :)The gif doesn’t show the track item in sequencer on the left I think is the problem. ;-) Also, I’ve just started on the metahuman for my project and since I did the C4D cloth pipeline thing about 5 weeks ago, I haven’t touched Metahumans at all. Now I can’t remember how to do anything at all. Funny.
Garry, Clearstream, Seven_of_one
 My Pinterests
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StyleMarshal
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StyleMarshal
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Yes , happened to me too , fortunately I have it documented via Video :D
Ok , here is a better GIF :

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Garry_Seven_of_one
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Garry_Seven_of_one
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 457,
Visits: 1.9K
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Bassline303 (7/12/2021)
Yes , happened to me too , fortunately I have it documented via Video :D
Ok , here is a better GIF :

Yeah, that’s done it. Thanks. I have your videos in my super special playlist saved so all I need to do tomorrow is revisit and I’m sure it will all come back to me. I have my stylized character more or less ready for the project, so now the MH turn next. She is not looking as smooth as I would like in engine but I’m not going to start on that one again lol. I’m using one of the new female hairstyles from that pack we spoke about and they are pretty damned good. I was going to create a bind asset by modeling the scalp for the CC3 character but it doesn’t really need it I don’t think, it works pretty well with just parenting to a head socket.
Garry, Clearstream, Seven_of_one
 My Pinterests
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StyleMarshal
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StyleMarshal
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Yeah , I am also finalizing my first AccuLipSync project with a lot of physics and groom , don't know if it makes any sense :D
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Garry_Seven_of_one
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Garry_Seven_of_one
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 457,
Visits: 1.9K
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Bassline303 (7/12/2021) Yeah , I am also finalizing my first AccuLipSync project with a lot of physics and groom , don't know if it makes any sense :D
It would have been nice to have at least 60 seconds for the entries to put a hint of context and story really.
Garry, Clearstream, Seven_of_one
 My Pinterests
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