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charly Rama
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charly Rama
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 1.9K,
Visits: 17.3K
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I've already done it I followed all the tuto but...
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rosuckmedia
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rosuckmedia
Posted 4 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 3.2K,
Visits: 4.8K
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Charly I see from your Image you forgot something. I had also done that wrong at the beginning. Let me think. Then I answer you. Greetings Robert
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charly Rama
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charly Rama
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 1.9K,
Visits: 17.3K
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Thank you Robert.
Guys, I've found it, in fact, this is the tuto I needed
Thank you so much deputy Robert and governor Bassline :D I don't know how could I do without you
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StyleMarshal
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StyleMarshal
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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The Deputy "Rob Revolver" is doing it very well , Charly ! :D Don't use the Meta Human sample project it is deprecated , use another or new project and the Quixel MHs. All what Rob showed is right , the only thing you need to do is pose morph retarget , then you got it , fortunately you have to do it only once :)
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rosuckmedia
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rosuckmedia
Posted 4 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 3.2K,
Visits: 4.8K
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Oh Charly that makes me happy😊👍 I didn't know how to explain it in English anymore. Fortunately, the boss came to the rescue. Now you have both separately. Face and Body FBX Import. Thank you bassline. I already had a headache.😁😁 Greetings Robert.
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StyleMarshal
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StyleMarshal
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Great Update is coming for UE4/5 and CC3 Characters.
This is the first iteration with good results for a future functionality in Mesh Morpher that allows us to create Morph Targets from OBJ files exported from CC3.
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rosuckmedia
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rosuckmedia
Posted 4 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 3.2K,
Visits: 4.8K
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Thx Bassline for info, Greetings Robert.
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rosuckmedia
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rosuckmedia
Posted 4 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 3.2K,
Visits: 4.8K
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I have tested the new Groom Hair UE Store. I am quite enthusiastic. Greetings Robert.
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TonyDPrime
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TonyDPrime
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.4K,
Visits: 12.4K
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Bassline303 (6/1/2021) Great Update is coming for UE4/5 and CC3 Characters.
This is the first iteration with good results for a future functionality in Mesh Morpher that allows us to create Morph Targets from OBJ files exported from CC3.
Pretty cool, I wonder if the poke through was happening in CC3 too, or if it only happens in UE4
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StyleMarshal
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StyleMarshal
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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TonyDPrime (6/1/2021)
Bassline303 (6/1/2021) Great Update is coming for UE4/5 and CC3 Characters.
This is the first iteration with good results for a future functionality in Mesh Morpher that allows us to create Morph Targets from OBJ files exported from CC3.
Pretty cool, I wonder if the poke through was happening in CC3 too, or if it only happens in UE4 This are extreme morphs and it is not production ready , yet :D But when it is released , you can do so cool things like morphing between different CC3 Characters transformed from DAZ ... great possibilities. And when it is working with CC3 Characters , the developer can do it with MHs too , I guess.
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