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unit23
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unit23
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 115,
Visits: 380
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TonyDPrime (5/9/2020) F^%$^%$#$#$%$#%$&^!!!!!!!
Learning UE4 control Blueprints via tutorials...What a horror show.... There's no other way to truly do it, you have to make one from scratch....A least I am starting to understand what the heck is going on....2%
Morpheus: "Unfortunately, no one can be told what the Matrix is. You have to see it for yourself."
Feel free to post your blueprints if you have questions. Could take a look or share working visual code snippets.
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rosuckmedia
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rosuckmedia
Posted 5 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 3.2K,
Visits: 4.8K
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hi Guys, I know that sounds ridiculous, I created my first blueprint after a tutorial. I will try to learn something Best regards rosuckmedia:)

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doubblesixx
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doubblesixx
Posted 5 Years Ago
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Group: Forum Members
Last Active: 10 Months Ago
Posts: 86,
Visits: 474
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Regarding the RL plug-ins: Haven't had an urge to upgrade my UE version yet but isn't it just to recompile the plugin(s) to make them pass version check? I've been coding C++ in Unreal for quite some time and thiose times i have had older plug-ins i've just recompiled them to make them pass this check.
This is a silent signature
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TonyDPrime
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TonyDPrime
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.4K,
Visits: 12.4K
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rosuckmedia (5/11/2020) hi Guys, I know that sounds ridiculous, I created my first blueprint after a tutorial. I will try to learn something Best regards rosuckmedia:)

You know, that's not a bad idea to have a House Blueprint to trial all the things - climbing ladders, activating lights, etc
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rosuckmedia
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rosuckmedia
Posted 5 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 3.2K,
Visits: 4.8K
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@TonyDPrime I'm starting to learn and understand blueprints very slowly. I found some good German tutorials. With the English tutorials, I have big problems because of the language. Best regards rosuckmedia:)
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StyleMarshal
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StyleMarshal
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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WOOOOW !!! Have you seen the first Teaser of Unreal Engine 5 ? Billions of polygons , fluids , Lumen , Dynamic GI ...no more normal baking , no more LOD's , Chaos Cloth Physics , and and and .... INCEDIBLE ! :-)
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TonyDPrime
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TonyDPrime
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.4K,
Visits: 12.4K
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You know, Bassline, we are going to need some serious heavy duty disk space to absorb such high level assets. And that pony tail didn't look that realistic, looked kind of m'eh.... But other than that, YES YES! YYYEEESSSSS!!!!
Contextual animations?! Holy SHIZZZZZZZZZ!
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rosuckmedia
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rosuckmedia
Posted 5 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 3.2K,
Visits: 4.8K
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@Bassline303, The Trailer is fantastic, just great, Super realistic:):)
Best Regards rosuckmedia
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StyleMarshal
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StyleMarshal
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Yes , you will need a lot of storage for Billions of Triangles. And what about animated Alembic Files with Billion of polygons ? Do we need a HD for each Model? haha
But it looks sooo cool :-)
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StyleMarshal
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StyleMarshal
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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